Deck Tower
Controls Each turn you start with 3 energy and 5 cards. Tap a card to play it (it costs the energy shown in [ ]); press End turn to discard your hand and let the enemy act. The enemy’s next action is shown in advance (attack, block or heal). Your block vanishes at the start of your turn, so time it against the coming attack. When the deck runs out the discard pile is reshuffled. After each win you recover 8 HP and may add one of 3 new cards to your deck, or skip (adding too many dilutes your good cards). Your score is floors cleared; the game ends at 0 HP. Draws and rewards are random, so luck plays a part.
Ranking
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